from

Photography

to

3d

       I  started photogrammetry in 2013 for "The Monument Men" Film project with the Neuschwanstein Castle, under the supervision of  Didier Muanza contracted by One of Us. The scanning process included 360 HDR environements of the courtyard and the exteriors. I also made Gigapans for Hires texturing, and shoot scanning sequences for 3d reconstructions process.

I realise immediatly the potential of this technic for my Cultural and Archeological  passion. Computer graphics visualisation live a huge mutation with the convergence of realtime technologies , pushed by Virtual Reality VR Emergence, and hardware last innovations.

I studed all the workflow from 3Dscans to Unity3D realtime engines.

WebGL2 Sketchfab Sampling Example

Case Studies

 

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